/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

use std::time::Duration;

#[cfg(feature = "gecko")]
use firefox_on_glean::metrics::wr;
#[cfg(feature = "gecko")]
use glean::TimerId;

pub struct Telemetry;

#[cfg(not(feature = "gecko"))]
pub struct TimerId;

/// Defines the interface for hooking up an external telemetry reporter to WR.
#[cfg(not(feature = "gecko"))]
impl Telemetry {
    pub fn record_rasterize_blobs_time(_duration: Duration) {}
    pub fn start_framebuild_time() -> TimerId {
        TimerId
    }
    pub fn stop_and_accumulate_framebuild_time(_id: TimerId) {}
    pub fn record_renderer_time(_duration: Duration) {}
    pub fn record_renderer_time_no_sc(_duration: Duration) {}
    pub fn record_scenebuild_time(_duration: Duration) {}
    pub fn start_sceneswap_time() -> TimerId {
        TimerId
    }
    pub fn stop_and_accumulate_sceneswap_time(_id: TimerId) {}
    pub fn cancel_sceneswap_time(_id: TimerId) {}
    pub fn record_texture_cache_update_time(_duration: Duration) {}
    pub fn record_time_to_frame_build(_duration: Duration) {}
}

#[cfg(feature = "gecko")]
impl Telemetry {
    pub fn record_rasterize_blobs_time(duration: Duration) {
        wr::rasterize_blobs_time.accumulate_raw_duration(duration);
    }
    pub fn start_framebuild_time() -> TimerId {
        wr::framebuild_time.start()
    }
    pub fn stop_and_accumulate_framebuild_time(id: TimerId) {
        wr::framebuild_time.stop_and_accumulate(id);
    }
    pub fn record_renderer_time(duration: Duration) {
        wr::renderer_time.accumulate_raw_duration(duration);
    }
    pub fn record_renderer_time_no_sc(duration: Duration) {
        wr::renderer_time_no_sc.accumulate_raw_duration(duration);
    }
    pub fn record_scenebuild_time(duration: Duration) {
        wr::scenebuild_time.accumulate_raw_duration(duration);
    }
    pub fn start_sceneswap_time() -> TimerId {
        wr::sceneswap_time.start()
    }
    pub fn stop_and_accumulate_sceneswap_time(id: TimerId) {
        wr::sceneswap_time.stop_and_accumulate(id);
    }
    pub fn cancel_sceneswap_time(id: TimerId) {
        wr::sceneswap_time.cancel(id);
    }
    pub fn record_texture_cache_update_time(duration: Duration) {
        wr::texture_cache_update_time.accumulate_raw_duration(duration);
    }
    pub fn record_time_to_frame_build(duration: Duration) {
        wr::time_to_frame_build.accumulate_raw_duration(duration);
    }
}
